Roll Model

A Marcelin Game

Roll Model

Roll around as a paint-covered axolotl and paint more of the canvas than your rivals.

Coming soon to theApp Store

For iPhone. Ground pound, slingshot, go giant.

The victory screen: Dusk wins a 3-way on Palette Island.
The lobby: Dusk, a red axolotl, under the Roll Model logo, with the big Play button below.

How it plays

Own the canvas

Every match is a race to cover the canvas. Roll over the floor to paint it your color, and over your rivals’ color to take it back. When the clock runs out, the most paint wins.

A Showdown on Blank Canvas, held sideways: red, green and purple paint trails, and Ol’ Bloop in the corner with a pro tip about slingshotting.
Ol’ Bloop, your coach, shows you the ropes and drops in with a pro tip when you need one.
  • Steer, jump, roll

    Drag sideways to steer. Tap to jump, swipe up to roll. Your own color is a fast lane that refills your paint.

  • Ground pound

    Pound to splat a circle of paint. Any rival inside is out for a few seconds, so jump it or time a roll.

  • Slingshot

    Hold to stop, pull down and let go to fling across the canvas. Pound mid-fling to fire a missile that steers itself.

  • Go giant

    Grab the glowing orb for a super move. Grow huge for 5 seconds and roll right over anyone in your way.

  • Transform

    Pick up a roller, a turret, a paint trap, a whirlwind or a boomerang, and change into it when the moment’s right.

  • Heat and rain

    A heat wave bakes anyone out in the open, so hide in a paint tub. Rain speeds everyone up and waters paint down.

Modes

Pick your fight

Take on the CPU, a crowd, the clock, or your friends.

  • 1v1 or 3-way

    Versus CPU

    You against one rival, or two. Ninety seconds on the clock, and whoever covers the most canvas wins.

    • 1 v 1
    • 3-way
  • Last one standing

    Showdown

    Four of you on a bigger canvas, three hearts each. A knock-out costs a heart, and with none left you’re out.

    • Free-for-all
    • 2 v 2
  • Weekly leaderboard

    Time trial

    Just you and 60 seconds. Cover all you can, beat your best, and climb each canvas’s board before the week is up.

    • Solo
    • A new board every week
  • Online

    Online 1v1

    Add your friends with their friend code, send an invite, and settle it on the canvas.

    • Friends
    • Invites
A Showdown on Blank Canvas, held sideways: four colors of paint everywhere, with each player’s hearts along the top.
Showdown on Blank Canvas: four colors, three hearts each.

The Paint Shop and Strokes

Make it yours

Earn dabs, dress up your axolotl, and craft the moves you bring to every match.

Dress for the splat

Win dabs in every match and spend them in the Paint Shop on hats, glasses, bow ties, capes and more. Then pick your paint color and your eyes in My Locker.

  • No real money. Everything’s bought with dabs you earn.
  • Paint colors, eyes, hats, glasses and capes.
  • Spooky SZN finds to hunt down on the season’s canvases.
My Locker: Dusk in a witch hat and a bow tie, with paint colors and eyes to pick from.
The Paint Shop’s Spooky SZN shelf: zombie eyes, fangs, bunny ears and a hockey mask, found on the season’s canvases.

Craft your strokes

Strokes are your specials and skills. Rank up to open new ones, then craft them on the bench. Pick a special for when you grab the orb, a skill that’s on all match, and the transform you start every match holding.

Specials What the orb gives you

  • Rocket
  • Giant
  • Flash Freeze

Skills Always on, all match

  • Swim faster
  • Weather Repel
  • Deep Pockets

Transforms Grab one on the canvas

  • Roller
  • Turret
  • Paint Trap
  • Whirlwind
  • Boomerang
The Strokes page: the Rocket special stroke equipped, with Giant and Flash Freeze waiting to be crafted.

Canvases

Pick a canvas

Every canvas plays its own way. Before a match everyone votes, and the most votes wins.

  • Palette Island: a sandy island ringed by turquoise sea.

    Palette Island

  • Blank Canvas: a clean white studio of blocks and ramps.

    Blank Canvas

  • Sludge Sewer: grates and pipes over glowing green sludge.

    Sludge Sewer

  • Fishing Raft: crates and planks on a raft out at sea.

    Fishing Raft

Season 1

Spooky SZN

Halloween takes over three canvases of its own: The Crypt, The Cathedral and The Manor. Hunt them for seven spooky finds to wear, from fangs to a witch hat.

  • The Crypt: a dark stone floor lit in eerie teal.

    The Crypt

  • The Cathedral: a checkered floor under a purple night sky.

    The Cathedral

  • The Manor: warm wooden floors glowing orange in the dark.

    The Manor

Screenshots

Have a look

  • The lobby, with Dusk ready to play.
    The lobby
  • A 3-way on Palette Island: red, blue and green paint over the sand, 25 seconds left.
    A 3-way on Palette Island
  • Victory: Dusk wins with 11% of the canvas.
    Victory!
  • My Locker, with Dusk in a witch hat.
    My Locker
  • The Paint Shop’s Spooky SZN shelf.
    The Paint Shop
  • The Strokes page, with the Rocket equipped.
    Strokes
Ol’ Bloop, the coach: a whiskery old axolotl, pointing up with a grin.

See you on the canvas!

Ol’ Bloop, your coach

Coming soon to iPhone

Coming soon to theApp Store

Questions? Write to [email protected].